v0.1.14 May 11, 2026

Long sprite sheets, smarter imports, Godot polish

A small release with long sprite sheet support, procedural Godot textures, smarter licence matching during import, and fixes for audio loading, import notes and Godot watched folders.

Long sprite sheets, smarter imports, Godot polish
v0.1.13 May 5, 2026

Godot .tres support, smarter multi-select

Asset Hoard now treats Godot resource files as first-class citizens, with materials, SpriteFrames and TileSets ready to search, preview and drag straight into a project. Multi-select also gets a thorough polish pass across mixed asset and bundle selections.

Godot .tres support, smarter multi-select
v0.1.12 April 24, 2026

Sharp pixel rendering, and a new Workbench

A new Pixel Renderer keeps sprites crisp on import across PNG, GIF, TGA, Photoshop, Krita, and more. Alongside it, the Workbench arrives as a scratchpad for gathering assets before dropping them into a project.

Sharp pixel rendering, and a new Workbench
v0.1.11 April 14, 2026

Smarter search, safer imports, smoother audio

Semantic search gains proper filter support, the importer hardens against edge cases, and audio waveforms move to crisp SVGs.

Smarter search, safer imports, smoother audio
v0.1.10 April 5, 2026

Themes, import resume, and macOS signing

Customise your workspace with new themes, pick up interrupted imports where you left off, and macOS code signing and notarisation.

Themes, import resume, and macOS signing
v0.1.9 March 28, 2026

Smoother performance, undo improvements, and 3D animation playback

Faster startup and post-import performance, reliable undo, a new Play All option for 3D model animations, and sort assets by file creation date.

Smoother performance, undo improvements, and 3D animation playback
v0.1.8 March 22, 2026

Semantic search, grid zoom, and performance gains

Find assets by describing what you're looking for with natural language semantic search, resize grid cards on the fly, and enjoy faster bundle loading and smoother imports.

Semantic search, grid zoom, and performance gains
v0.1.7 March 14, 2026

Stability & speed improvements, and Watched folders rewrite

A rewritten watched folders system, database stability fixes, snappier thumbnails and waveforms, and the first steps of a UI refresh.

Stability & speed improvements, and Watched folders rewrite
v0.1.6 March 6, 2026

Faster startup, and runtime optimisations

GIF and .mat file support, license management, faster app startup with lazy loading, non-blocking 3D thumbnails, and smarter import scanning.

Faster startup, and runtime optimisations
v0.1.5 February 26, 2026

Fonts, Unity packages, and navigation history

Font support, Unity package importing, move-to-bundle picker, back/forward navigation, cover cropping, and orphaned asset cleanup.

Fonts, Unity packages, and navigation history
v0.1.4 February 21, 2026

Performance improvements and preview modal

Performance improvements and preview modal
v0.1.3 February 14, 2026

Import everything

A rebuilt import system, Blender integration, PDF and document support, and a 40% speed boost.

Import everything
v0.1.2 January 26, 2026

Smoother workflows

Drag-and-drop anywhere, smarter image handling, and watched folders that remember your preferences.

Smoother workflows
v0.1.1 January 23, 2026

Linux has landed!

Linux builds are here! Debian and RPM packages ready to go, with AUR support on the way.

Linux has landed!
v0.1.0b January 2, 2025

A wild asset manager appears!

After 193 commits of caffeine-fuelled development, we're thrilled to unleash Asset Hoard to closed beta

A wild asset manager appears!