The game asset manager
for indie developers and artists
AssetHoard is a local-first asset manager for indie game developers and artists. One library for everything you've made, bought, and downloaded. Always yours.
One library. Everything visible. Actually searchable.
See everything
Import from anywhere: local folders, cloud drives, asset store downloads. Browse it all in one place.
Find anything
Tags, metadata, visual previews. Semantic search or filter by type, tag, or just scroll and spot it.
Stay in flow
Drag and drop into Unity, Godot, or your favourite design app. No friction, no context switching.
Own your data
Local-first, offline-capable, no subscription. Your library lives on your machine, not someone else's server.
Built for creators like you
Indie Developers
Your Downloads folder is a graveyard. You've got unopened Unity packages, Itch.io and Humble packs buried three folders deep, and a sound effect you know you own but cannot find.
AssetHoard gives you one searchable library across every format: sprites, models, audio, fonts, packages. Import once, find it forever.
Key features
- Thumbnails and rich previews for all file types
- Import 80+ file types
- Tags, categories, and flexible bundles
- Semantic search to find by meaning, not just by filename

2D Artists
Key features
- Animated previews for Aseprite files
- Krita and PSD file support
- Sprite sheet previews and metadata
- Custom tagging for characters, tilesets, UI
3D Artists
Key features
- Rotate and zoom 3D previews
- Auto-generated thumbnails on import
- PBR texture set grouping
- Material and mesh metadata display
Everything you need to manage your game assets
Local-first and offline
All data stored on your machine. No account, no cloud. Works without an internet connection.

Rich previews
Thumbnails for everything. 3D model rotation, sprite animation playback, audio waveforms, PBR material previews. See what you have without opening another app.

80+ file formats
From Asprite, to GLTF & FBX, to MTLX and MAT, to WAV and OGG, .unitypackage, and more. One library for all of them.

Godot drag and drop
Organise Godot resources alongside everything else. Export directly into your project folder.
Unity drag and drop
Browse and inspect .unitypackage files. Drag assets directly from AssetHoard into your Unity project.

Variants
One asset comes in oak, pine, and burnt, or at four resolutions. Variants collapse those alternates into a single tile, with the rest one click away.

Visual importer + watched folders
Preview files before importing. Filter and ignore what you do not need, apply tags on the way in, and let smart license parsing detect CC0, MIT, and more.

Semantic search
Find assets by meaning, not just filename. Search for 'water' and get results even if the file is called IMG_4392.png.

Peek inside archives
Browse and preview the files inside zip, rar, and tgz archives as if they were already extracted. No unzipping just to see what you have.

Tags and categories
Custom colour-coded tags, auto-tags by file type and resolution, and smart filters you can save for quick access.

Materials support
Preview and organise .mtlx, .mat, and PBR texture sets.

Projects and bundles
Group assets into projects or flexible bundles. Organise by game, by client, or project, whatever works for you.

Audio waveforms
Waveform thumbnails and inline playback with scrubbing. Audition sounds without opening another app.

License tracking
Track CC0, attribution, or commercial licenses on every asset and pack.

Ready to tame the chaos?
One-time purchase. Lifetime ownership. No subscriptions.
System Requirements
Windows 10+ / macOS 11+ / Ubuntu 20.04+ • 4GB RAM • 100MB disk space (plus your library)
Frequently asked questions
AssetHoard is a local-first desktop asset manager for indie game developers and artists. It organises 80+ file formats including .unitypackage, .aseprite, .fbx, .gltf, .blend, .png, .wav, and .ogg into a single searchable library. Asset Hoard runs offline on Windows 10+, macOS 11+, and Ubuntu 20.04+, and is a one-time purchase with no subscription.
Yes. AssetHoard is entirely local-first. All your data lives on your machine and the app works without an internet connection. No cloud sync, no account required.
AssetHoard supports 80+ formats including .unitypackage, .aseprite, .krita, .fbx, .obj, .gltf, .blend, .png, .jpg, .wav, .ogg, .mp3, and more. See the full list in the documentation.
Yes. AssetHoard supports Unity packages (.unitypackage) and Godot resources (.tres, .tscn, .res) in the same library. You can drag assets directly into your project from the app.
No. AssetHoard is a one-time purchase. You pay once and own it. All future updates for the version you purchased are included.
AssetHoard is tested with libraries of 800,000+ files. It is designed for serious asset packs like Kenney's all-in-one bundle (~86,000 files), which imports without issue.
No. Your files never leave your machine. AssetHoard does not have a server component, does not require an account, and does not transmit your library data anywhere.
AssetHoard runs on Windows 10+, macOS 11+, and Ubuntu 20.04+.
Get in touch
Questions, feedback, or feature requests? Send us a message and we'll get back to you.