The grid gets buried

A texture has its PBR maps, a half-size copy, and that one export you made for a jam two years ago. Dropped into the grid, twelve near-identical tiles bury everything around them.

Variants collapse those alternates into a single tile. Your library shows one asset, and the rest stay one click away. Nothing is moved, copied, or deleted on disk, it is purely how the library groups them.

Creating a group

Two ways, whichever suits the moment.

Select and group

Select two or more assets, right-click, and choose Group as Variants. The asset you right-clicked becomes the main, the one the grid shows.

Drag one onto another

Drag an asset directly onto another to group them. Drop it onto a group's main to fold it into that existing group.

Grouped tiles get a small count badge. Click it to fan the alternates out inline without leaving the grid, and expand as many groups at once as you like.

Choose which one shows

The main is the asset the grid displays for the whole group. To change it, open the asset's details panel and find the Variants list.

Hit the star on the variant you want front of house, and the tile updates straight away. No reimporting, no renaming.

Ungrouping is just as quick

Right-click a group's main and choose Ungroup Variants. Every alternate goes back to standing on its own in the library. Select several mains first to ungroup multiple groups in one go.

To pull a single alternate out while leaving the rest grouped, use Remove from Variant Group instead.

Good to know

Your files stay put

Grouping never touches your files on disk. Variants are a library view, not a folder move.

Groups travel as a unit

Deleting a group removes all of its variants together. It is undoable like any other delete.

Drag the whole group out

Drag a whole group out to an external application like Godot or Unity in one action. The entire set goes across together, no need to expand it first.

Nothing gets lost

Search works on individual assets, not the grouped tile, so every alternate still turns up in results, including the ones folded inside a group.

Frequently asked questions

One tile per asset. The rest, one click away.

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Read the full variants guide