An asset library for 2D artists
Preview Aseprite animations and Krita files directly in your library. Browse your pixel art visually, instead of opening files one by one, and keep every character, tileset, and UI sprite organised for the project you are working on next.
Built for the way 2D artists work
Animated Aseprite previews
Play every frame of your Aseprite files without launching the editor. Scrub through animations, inspect tags and loops, and pick the right sprite from a live preview.
Krita and PSD support
Browse Krita and Photoshop files natively. Full-resolution previews and flattened thumbnails make a painted illustrations folder instantly navigable.
Sprite sheets and metadata
Import sprite sheets with their frame data intact. See cell dimensions, frame counts, and source resolution next to every preview, so you know what you are dragging into an engine.
Tags for characters, tilesets, and UI
Organise by character, biome, UI state, or whatever makes sense for your project. Build a library around your workflow, not a rigid folder tree.

Pixel-perfect and smooth rendering
Pixel art needs nearest-neighbour scaling. Painted illustrations need smooth filtering. Asset Hoard handles both.
Pixel mode
Every block stays sharp at any zoom level. Nearest-neighbour scaling keeps pixel art readable in thumbnails, in full-size previews, and when you drag a sprite into your engine.
Smooth mode
For painted concept art, Krita illustrations, and PSD layers, smooth filtering keeps soft edges soft. Toggle per image, or set a default for the whole library.
Get ready for your next game
A 2D artist rarely works on one project at a time. There is the game you are shipping, the prototype you are sketching, the jam you signed up for last weekend, and the archive of sprite packs you have been collecting for years. Asset Hoard gives you one place to see all of it.
Import an entire folder of .aseprite files and every animation is previewable in
seconds. Drop in a pack of painted backgrounds and the Krita files render straight from the
library. Tag a character with the project it belongs to, a tileset with the biome it fits, a
UI element with the state it represents. When the next project starts, the assets are already
catalogued and waiting.
Everything stays local. No cloud uploads, no project folders held hostage by someone else's server, no subscription to keep your own art accessible.
Supported 2D formats
Asset Hoard recognises the formats 2D artists actually ship.
.aseprite.ase.kra.psd.png.jpg.webp.gif.tiff.svg.tga.bmp
Frequently asked questions
Your whole 2D library, one view away
Local-first. No subscription. One-time purchase.