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AssetHoard news

Feature news and engineering deep dives from the team behind the AssetHoard asset manager

All posts GuidesArtist spotlightIndie lifeAssetHoard news
August 7, 2026

Look inside any archive, without unzipping it

How AssetHoard indexes and previews the contents of zip, unitypackage, tar.gz and rar archives in place, without extracting a single file to disk.

Look inside any archive, without unzipping it
July 12, 2026

Stop unzipping everything: browse inside archives without extracting

The next release lets you open zip, rar, and tgz files right in your library and preview what's inside, without unpacking a thing.

Stop unzipping everything: browse inside archives without extracting
June 11, 2026

Reading Paint.NET Files Without Paint.NET

How we added thumbnails and metadata for .pdn files using a trick the Windows shell extension already relies on, and what we deliberately left on the table.

Reading Paint.NET Files Without Paint.NET
May 9, 2026

Parsing Godot .tres files and walking the resource graph

How AssetHoard parses Godot resource files, resolves cross-references, and reconstructs the res:// folder layout on drag-out so materials work the moment they land in your project.

Parsing Godot .tres files and walking the resource graph
January 30, 2026

When 120,000 Files Meet Tauri: A Story of IPC, Rust, and Hard-Won Performance

How we optimised AssetHoard to handle massive asset libraries without freezing your entire computer.

When 120,000 Files Meet Tauri: A Story of IPC, Rust, and Hard-Won Performance
January 9, 2025

Welcome to AssetHoard: Your Digital Dragon's Treasure Cave

We built the asset manager we wished existed. No accounts, no subscriptions, no uploading your files to someone else's server. Just you and your hoard.

Welcome to AssetHoard: Your Digital Dragon's Treasure Cave
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