Preview inside zip, rar, and tgz archives without extracting
Half of what you own is still zipped up. Those asset packs sitting in Downloads never got opened because unzipping one just to look isn't worth the bother. Asset Hoard reads inside zip, rar, and tgz files and shows you what's in them, no extraction needed.
The unopened pile of zipped asset packs
You bought the bundle. It downloaded as a 400MB zip. To find out whether the sprite you need is actually in there, you'd have to extract the whole thing, dig through folders, and then clean up the copy afterwards.
So it sits there, unopened, next to a dozen more just like it. You can't search what you can't see.
Browse an archive like it's already on disk
Import an archive and Asset Hoard reads what is inside right away. The files and folders land in your library laid out just as the archive stores them, with the folder tree, names, and sizes all intact.
It reads the archive's own table of contents, so nothing lands on your drive. Even a huge pack opens quick and leaves no stray copy behind.
Preview any file inside an archive, on demand
Click a file inside an archive and Asset Hoard loads a live preview, as if it had been extracted. A sprite plays back, a model spins, a track scrubs, all the same rich previews you get for loose files, straight out of the archive.
Previews load one file at a time, only when you ask. The rest stays compressed until you click into it.
Good to know
Zip, rar, and tgz
Asset Hoard reads all three on import. The archive shows as one asset, its contents indexed underneath.
Nothing gets extracted
Browsing reads the archive index. Only the file you preview is loaded, and only when you click it.
Drag the whole archive
Drag an archive into your project like any other asset. It goes across as a single unit, contents and all.
Drag out a single item
Grab one file from inside an archive and drop it into Godot, Unity, Unreal, your desktop, or any 2D or 3D tool. Only that file comes out, no need to extract the rest.
Frequently asked questions
Zip (.zip), RAR (.rar), and gzipped tar (.tgz / .tar.gz). Asset Hoard reads the contents of each on import and indexes the files and folders inside.
No. Browsing an archive reads its table of contents, so nothing is written to your drive. When you click a file for a preview, that single file is loaded on demand. The rest of the archive stays compressed.
Yes. Click any file inside an archive and Asset Hoard loads a live preview of it, as if it had been extracted. Images, sprites, 3D models, audio, and every other supported format preview the same way loose files do.
Yes. Drag a single item straight out of an archive and drop it into Godot, Unity, Unreal, your desktop, or your favourite 2D or 3D editing tool. It comes out on its own, so there is no need to extract the whole archive first.
Drag them out. Pull a single file, or the whole archive, straight into your project, onto your desktop, or into your editor, and you get a real copy on disk. Prefer to do it all at once? Extract the archive with your usual tool and import the results as normal files.
Locally, alongside the rest of your library. Asset Hoard is local-first, so nothing about your archives or their contents leaves your machine.
Stop unzipping just to look.
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