Asset Hoard v0.1.0b Release Notes

A wild asset manager appears!

After 193 commits of caffeine-fuelled development, we're thrilled to unleash Asset Hoard into the wild. What started as "I just want to organise my game assets" has evolved into a full-fledged desktop application built with Rust.


✨ Key Features

🗂️ Bundle System Nested bundles, drag-and-drop organisation, smart folder import, and customisable cover images. It's bundleception.

🎨 Extensive Format Support

  • 3D Models (GLB, GLTF, OBJ, FBX, ABC) — Full preview with animation playback
  • Images & Textures (PNG, JPG, PSD, KRA, SVG, TGA)
  • Sprites (Aseprite) — Frame-by-frame preview with timing
  • Audio (MP3, WAV, OGG, FLAC, MIDI) — Waveform visualisation and piano roll
  • Game Packages — Unity .unitypackage and Godot .zip support with licence detection

🔍 Search & Organisation Full-text search, faceted filtering by type/category/tags, and a comprehensive category system.

⚡ Quality of Life

  • 15+ keyboard shortcuts (press ? to see them all)
  • Background imports with progress notifications
  • Watched folders with live updates
  • Duplicate detection
  • Resizable panels, grid/list views, virtualised scrolling
  • Auto-updater (Windows, macOS), and and cross-platform support (windows, mac, and linux)

🔧 Under the Hood

SQLite database with idempotent migrations, full backup/restore with automatic schema versioning, and a comprehensive test suite.


✉️ Join the beta program

If you're interested in joining the beta group sign up here. Let us know what you do, and why you'd love to give Asset Hoard a go.


🚀 What's Next?

This is v0.1 — the dragon is still young. Future plans include more format support, enhanced tagging workflows, batch operation improvements, and whatever cool features you suggest!


May your assets be organised and your bundles be nested.

Happy hoarding! 🐉