About the Asset metadata inspector

Every asset file carries technical details worth knowing before you use it: an image has dimensions and colour depth, audio has duration and sample rate, models have their own structure. This inspector reads whatever the file can tell you, the same kind of inspection AssetHoard performs when it imports an asset.

How to use the Asset metadata inspector

  1. Drop an image, audio clip or 3D model.
  2. Read the core details such as dimensions, duration or sample rate.
  3. Check the format specifics and any embedded metadata.
  4. Drop another file whenever you want to inspect it.

Frequently asked questions

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Keep every asset in one place

AssetHoard is a local-first asset manager that previews sprites, 3D models, audio and more, tracks the licence of every asset, and drags straight into Unity, Godot and Unreal. Free while in beta.