Licence and attribution builder
Drop licence files or paste a file listing to flag CC0, CC-BY, MIT and more, then draft a tidy credits block to copy into your game. Analysed locally.
Runs entirely in your browser. Nothing is uploaded.
Drop licence or readme files, or paste the text. The licence is detected and a credit entry is pre-filled for you in the builder.
About the Licence and attribution builder
Games built from third-party assets usually need to credit them, and different licences ask for different things. This tool scans licence files or a file listing, recognises common licences such as CC0, CC-BY and MIT, and drafts an attribution and credits block you can paste into your game or its documentation.
How to use the Licence and attribution builder
- Drop the licence files, or paste a listing of the files you are using.
- Let the tool flag the common licences it recognises.
- Review the drafted credits and attribution block.
- Copy the block into your game, readme or credits screen.
Frequently asked questions
It flags common asset and code licences such as CC0, CC-BY and MIT from the licence files or listing you provide, and drafts the attribution each one calls for.
No. It is a fast way to gather and draft attributions, but you remain responsible for meeting each licence terms. Always check the original licence for anything unusual.
No. Everything is analysed locally in your browser and nothing is sent to a server.
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