Drop licence or readme files, or paste the text. The licence is detected and a credit entry is pre-filled for you in the builder.

About the Licence and attribution builder

Games built from third-party assets usually need to credit them, and different licences ask for different things. This tool scans licence files or a file listing, recognises common licences such as CC0, CC-BY and MIT, and drafts an attribution and credits block you can paste into your game or its documentation.

How to use the Licence and attribution builder

  1. Drop the licence files, or paste a listing of the files you are using.
  2. Let the tool flag the common licences it recognises.
  3. Review the drafted credits and attribution block.
  4. Copy the block into your game, readme or credits screen.

Frequently asked questions

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