Drop a model on the left to compress it.

The compressed view is decoded from the output file, so it shows exactly what you download.

About the GLB compressor

GLB and glTF files can be large, mostly from mesh data and textures. Draco and meshopt are two mesh compression schemes that shrink the geometry dramatically, and removing duplicate or unused data and downscaling oversized textures cuts the rest, giving a much smaller model that still loads in the same engines.

How to use the GLB compressor

  1. Drop a GLB or glTF model.
  2. Choose Draco or meshopt mesh compression.
  3. Optionally downscale oversized textures and strip unused data.
  4. Compare the size before and after, check the result in 3D, then download.

Frequently asked questions

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Keep every asset in one place

AssetHoard is a local-first asset manager that previews sprites, 3D models, audio and more, tracks the licence of every asset, and drags straight into Unity, Godot and Unreal. Free while in beta.