Audio sprite generator
Combine many short sound effects into one audio sprite plus a Howler.js JSON map of timings. Fewer files for web games. Runs in your browser.
Runs entirely in your browser. Nothing is uploaded.
About the Audio sprite generator
An audio sprite is the sound equivalent of a texture atlas: many short clips joined into one file, with a data map giving the start and length of each. Web games load one file and play sections of it on demand, which cuts HTTP requests and avoids per-clip loading delays.
How to use the Audio sprite generator
- Drop your short sound effect clips.
- Set the gap between clips.
- Generate the combined audio sprite.
- Download the sprite file and its Howler.js JSON map.
Frequently asked questions
An audio sprite is a single audio file containing many short clips back to back, with a JSON map listing where each clip starts and how long it is, so a game can play any clip from the one file.
The JSON map is in the format Howler.js expects, so you can drop the sprite and its map straight into a Howler-based web game and trigger each sound by name.
No. The sprite is assembled in your browser and your clips are not sent to a server.
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