Unity Packages
Import and catalog your Unity Asset Store purchases
AssetHoard can import and catalog .unitypackage files, making it easy to browse
your Unity Asset Store purchases and custom packages.
How It Works
When you import a .unitypackage, AssetHoard performs a lightweight extraction
to read the package metadata and embedded preview images. We deliberately don't fully extract
all package contents to keep imports fast and avoid duplicating large amounts of data on disk.
What You Get
- Thumbnails for all assets: Models, prefabs, textures, materials, and more are displayed using the preview images embedded in the package by Unity
- Package metadata: Asset names, folder structure, and file types are extracted and indexed for searching
- Fast imports: Because we're not extracting full asset data, importing even large packages is quick
Limitations
Because we use the embedded preview thumbnails rather than extracting and rendering assets ourselves, there are some limitations to be aware of:
- No interactive 3D preview: Models show their thumbnail image rather than a rotatable 3D view
- No audio playback: Audio files show metadata but can't be played back without extraction
- Preview quality varies: Thumbnail quality depends on what was embedded when the package was created
- No direct editing: To modify assets, you'll need to import the package into Unity first
Best For
Unity package support in AssetHoard is designed for browsing and organising your Asset Store library. It helps you remember what you own, tag packages by project or style, and find that asset you bought six months ago. When you're ready to actually use an asset, import the package into Unity as normal.